ubg_3d2d_ray_to_triangle_transformed_v
Syntax:
ubg_3d2d_ray_to_triangle_transformed_v(ray, p1, p2, p3, transform)
Arguments:
Argument Name | Type | Description |
---|---|---|
ray | array | value returned by ubg_3d2d_position_to_ray |
p1 | array | point 1 for the triangle |
p2 | array | point 2 for the triangle |
p3 | array | point 3 for the triangle |
transform | matrix | model-matrix for the triangle |
Returns: (array)
Description:
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